The Wind Tunnel Super 7 Sweep follows 7 different auto racing series:
- NASCAR Sprint Cup, Nationwide and Camping World Trucks
- Formula 1 and IZOD IndyCar
- ALMS and the Grand-Am Rolex Series
The Game is easy to play, you just sign up and select your favorite drivers for each weekend’s races. The deadline for starters is always 12:00 AM MST Arizona or 2/3:00 AM EST, depending on Daylight Savings Time, on the day of each weekend’s first race,. Play every weekend, round after round from now through November.
1. You get 7 picks per week and you have to pick or “start” at least one driver per series that is racing that weekend. If you don’t select at least one driver per race per weekend you won’t be able to submit a full 7-starter lineup.
2. Each driver (or car, for the sports car races) has a chance to score points for your fantasy team — but only if they finish in the top 16 per event. The scoring system is the same for all series and awards points for finish order, qualifying, laps led and car manufacturer. Sports car points are awarded according to overall race results, not by class.
At the end of the racing weekend, your points are tallied and your team is ranked amongst all others in the game toward winning weekly, monthly and championship contests.
3. The deadline for each race weekend’s picks is always 12:00 AM in Arizona, or 2/3:00 AM EST on the day of each weekend’s first race,. Depending on each weekend’s schedule of races the deadline will change throughout the season. For two summer rounds, with Wednesday night Truck races at Eldora and Bristol the deadline will be by Midnight MST Arizona Tuesday night. Starters do not roll over to the following round, starters cannot be edited after the deadline.
4. You can edit your starters for all future rounds and pick a default roster, with one starter per each of the 7 series, that will be triggered when the scores are updated if you don’t submit a lineup. If one or more of your default drivers are racing and finish in the top 16 you will be awarded those points where the scoring is updated. Click on ACCOUNT to edit your default starters and remember, editing is disabled during race weekends.
5. You can form your own Private League and invite friends and family, co-workers, facebook friends and others.
Click on Select Starters and look under the empty roster grid upper left for the Pick Starters For Race drop down menu. Every week this menu will show what series are racing and let you access the list of drivers or sports car entries to select from.
Choose a race to display the list of drivers or sports cars, then click the driver name or car number to add them to your weekly roster.
Pick starters until you have at least one per scheduled race, then pick more from any race you want to complete your 7-starter roster.
IMPORTANT: The starter pick lists are NOT official, unofficial or even expected entry lists. The available drivers and cars are listed according to published reports of their intentions to compete per series or they have already raced and earned FMFL points; it’s up to each player to know the active or racing status of their picks.
HINT: Go to RESULTS, select a race from last season and review the scoring grid. The game uses the FMFL scoring system that rewards racers for:
o Finish position
o Laps led
Finishing Points: 1st Place = 160 pts 2nd Place = 150 pts 3rd Place = 140 pts 4th Place = 130 pts 5th Place = 120 pts 6th Place = 110 pts 7th Place = 100 pts 8th Place = 90 pts 9th Place = 80 pts 10th Place = 70 pts 11th Place = 60 pts 12th Place = 50 pts 13th Place = 40 pts 14th Place = 30 pts 15th Place = 20 pts 16th Place = 10 pts.; no points are awarded for finish positions outside the top 16.
Qualifying Points: Pole Winner = 55 bonus pts 2nd fastest = 44 bonus pts 3rd fastest = 33 bonus pts 4th fastest = 22 bonus pts 5th fastest = 11 bonus pts.; drivers must finish in the top 16.
Lap Leader Points: Each driver that leads a lap will receive 22 bonus points; the driver or car (in ALMS and DP races) who leads the most laps will receive an additional 22 bonus points if they finish in the top 16.
Manufacturer Points: Bonus points are also awarded for manufacturer performance. For series with more than 1 manufacturer, bonus points are awarded to those drivers who finish highest, per the top 5 different race cars. Winner (First of that type of car to cross the finish line) = 55 pts. Highest placing driver of next different type of car = 44 pts. Highest placing driver of 3rd different type of car = 33 pts. Highest placing driver of 4th different type of car = 22 pts. Highest placing driver of 5th different type of car = 11 pts. If there are only three different types of cars in the top 16, mfr points will only be awarded to three drivers. Different cars are defined by chassis/engine. Examples: In Sprint Cup, Nationwide and Camping World Trucks there are Fords, Chevrolets and Toyotas, or three different types of race cars. In Formula 1 there are ten or more different mfrs of cars (Ferrari, McLaren, Williams, Red Bull, etc.). In the Grand-Am Rolex and ALMS races there are various engine/chassis combos, and there are two different mfrs in the IZOD IndyCar Series.
NOTE: Drivers can only earn qualifying points if they qualify the car and start the race; drivers and cars (in ALMS and Rolex races) can only earn finish, qualifying, lap leader and manufacturer bonus points by finishing in the top 16!
PRIZES are awarded:
o Weekly (most points per round)
o Monthly (most points per month from January through November)
o At the end of the ‘Regular Season’ game period (from March through August)
o At the end of the ‘Charge to the Championship’ game period which consists of the final 13 race weekends of the racing season (beginning with the races on Labor Day weekend and ending with the F1 Brazilian Grand Prix in late November).
o At the end of the game for the 7 players who have scored the most points per series, in all races during the entire game period.